They vary, including casual, formal, sportswear, and haute couture. In particular, we create: outerwear, pants and skirts, denim, shirts, dresses, and jersey garments for men, women, and children.
Design, pattern development, prototype, fitting, production.
It’s the process of creating paper patterns to construct garments.
Sketch, pattern creation, prototype, fitting, adjustments.
Pattern creation, alterations, size development, placement, raw material consumption calculations, garment industrialization.
It’s a preliminary drawing to visualize the design of a garment.
Knowledge of CAD software, pattern-making, design and garment construction principles.
Cotton, calico, nylon, or similar materials to test the design.
A sample collection is a series of prototypes to present the line; mass production involves the creation of large quantities.
Yes, we offer consulting for design and product development.
No, we adapt to the customer’s needs and do not require minimum production quantities.
They vary based on the project’s complexity and volume. We schedule according to the client’s needs to ensure maximum responsiveness.
By considering factors like aesthetics, functionality, comfort, and cost.
Software such as Lectra, Gerber, Assyst, and Investronica.
No, we only use 2D CAD. This is because the current technologies on the market are not reliable enough yet.
Yes, the pattern-maker translates the design into technical pattern.
The designer creates the design, while the pattern-maker develops the technical pattern.